Struct VertexBuffer

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pub struct VertexBuffer { /* private fields */ }

Methods from Deref<Target = Buffer>§

pub fn as_entire_binding(&self) -> BindingResource<'_>

Return the binding view of the entire buffer.

pub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>

Return the binding view of the entire buffer.

pub unsafe fn as_hal<A>( &self, ) -> Option<impl Deref<Target = <A as Api>::Buffer> + WasmNotSendSync>
where A: HalApi,

Get the [wgpu_hal] buffer from this Buffer.

Find the Api struct corresponding to the active backend in [wgpu_hal::api], and pass that struct to the to the A type parameter.

Returns a guard that dereferences to the type of the hal backend which implements A::Buffer.

§Deadlocks
  • The returned guard holds a read-lock on a device-local “destruction” lock, which will cause all calls to destroy to block until the guard is released.
§Errors

This method will return None if:

  • The buffer is not from the backend specified by A.
  • The buffer is from the webgpu or custom backend.
  • The buffer has had [Self::destroy()] called on it.
§Safety
  • The returned resource must not be destroyed unless the guard is the last reference to it and it is not in use by the GPU. The guard and handle may be dropped at any time however.
  • All the safety requirements of wgpu-hal must be upheld.

pub fn slice<S>(&self, bounds: S) -> BufferSlice<'_>
where S: RangeBounds<u64>,

Returns a [BufferSlice] referring to the portion of self’s contents indicated by bounds. Regardless of what sort of data self stores, bounds start and end are given in bytes.

A [BufferSlice] can be used to supply vertex and index data, or to map buffer contents for access from the CPU. See the [BufferSlice] documentation for details.

The range argument can be half or fully unbounded: for example, buffer.slice(..) refers to the entire buffer, and buffer.slice(n..) refers to the portion starting at the nth byte and extending to the end of the buffer.

§Panics
  • If bounds is outside of the bounds of self.
  • If bounds has a length less than 1.

pub fn unmap(&self)

Unmaps the buffer from host memory.

This terminates the effect of all previous map_async() operations and makes the buffer available for use by the GPU again.

pub fn destroy(&self)

Destroy the associated native resources as soon as possible.

pub fn size(&self) -> u64

Returns the length of the buffer allocation in bytes.

This is always equal to the size that was specified when creating the buffer.

pub fn usage(&self) -> BufferUsages

Returns the allowed usages for this Buffer.

This is always equal to the usage that was specified when creating the buffer.

pub fn map_async<S>( &self, mode: MapMode, bounds: S, callback: impl FnOnce(Result<(), BufferAsyncError>) + WasmNotSend + 'static, )
where S: RangeBounds<u64>,

Map the buffer to host (CPU) memory, making it available for reading or writing via get_mapped_range(). It is available once the callback is called with an Ok response.

For the callback to complete, either queue.submit(..), instance.poll_all(..), or device.poll(..) must be called elsewhere in the runtime, possibly integrated into an event loop or run on a separate thread.

The callback will be called on the thread that first calls the above functions after the GPU work has completed. There are no restrictions on the code you can run in the callback, however on native the call to the function will not complete until the callback returns, so prefer keeping callbacks short and used to set flags, send messages, etc.

As long as a buffer is mapped, it is not available for use by any other commands; at all times, either the GPU or the CPU has exclusive access to the contents of the buffer.

This can also be performed using [BufferSlice::map_async()].

§Panics
  • If the buffer is already mapped.
  • If the buffer’s [BufferUsages] do not allow the requested [MapMode].
  • If bounds is outside of the bounds of self.
  • If bounds has a length less than 1.
  • If the start and end of bounds are not be aligned to [MAP_ALIGNMENT].

pub fn get_mapped_range<S>(&self, bounds: S) -> BufferView<'_>
where S: RangeBounds<u64>,

Gain read-only access to the bytes of a mapped [Buffer].

Returns a [BufferView] referring to the buffer range represented by self. See the documentation for [BufferView] for details.

bounds may be less than the bounds passed to [Self::map_async()], and multiple views may be obtained and used simultaneously as long as they do not overlap.

This can also be performed using [BufferSlice::get_mapped_range()].

§Panics
  • If bounds is outside of the bounds of self.
  • If bounds has a length less than 1.
  • If the start and end of bounds are not aligned to [MAP_ALIGNMENT].
  • If the buffer to which self refers is not currently mapped.
  • If you try to create overlapping views of a buffer, mutable or otherwise.

pub fn get_mapped_range_mut<S>(&self, bounds: S) -> BufferViewMut<'_>
where S: RangeBounds<u64>,

Gain write access to the bytes of a mapped [Buffer].

Returns a [BufferViewMut] referring to the buffer range represented by self. See the documentation for [BufferViewMut] for more details.

bounds may be less than the bounds passed to [Self::map_async()], and multiple views may be obtained and used simultaneously as long as they do not overlap.

This can also be performed using [BufferSlice::get_mapped_range_mut()].

§Panics
  • If bounds is outside of the bounds of self.
  • If bounds has a length less than 1.
  • If the start and end of bounds are not aligned to [MAP_ALIGNMENT].
  • If the buffer to which self refers is not currently mapped.
  • If you try to create overlapping views of a buffer, mutable or otherwise.

Trait Implementations§

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impl Clone for VertexBuffer

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fn clone(&self) -> VertexBuffer

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VertexBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for VertexBuffer

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type Target = Buffer

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Hash for VertexBuffer

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl MewBuffer for VertexBuffer

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type Inner = ExampleVertexStruct

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fn new(buffer: Buffer) -> Self

Wrap a buffer in this struct.
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fn binding_type() -> BindingType

Get the binding type info.
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fn buffer_desc(inner_size: u64) -> BufferDescriptor<'static>

Get a buffer descriptor big enough to fit some number of Self::Inners.
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fn as_binding<'a>(&'a self) -> BindingResource<'a>

Get the bindable resource of the buffer.
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impl Ord for VertexBuffer

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fn cmp(&self, other: &VertexBuffer) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for VertexBuffer

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fn eq(&self, other: &VertexBuffer) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for VertexBuffer

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fn partial_cmp(&self, other: &VertexBuffer) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Eq for VertexBuffer

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impl StructuralPartialEq for VertexBuffer

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impl<Q, K> Comparable<K> for Q
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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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